May 01, 2005, 04:34 PM // 16:34 | #1 |
Pre-Searing Cadet
Join Date: Apr 2005
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Instanced Maps Bad idea?
it seems to me that instanced maps are a bad idea. I love the game but i just don't like the instanced maps. For instance (no pun intended), when u wanna travel from palce to place u have to fight the same enemies if u reset the instance. Its annoying going back and forth and having to fight the same enemies. The maps should be open. Also, you can't run away from enemies! What do you guys think?
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May 01, 2005, 04:39 PM // 16:39 | #2 | ||
Desert Nomad
Join Date: Apr 2005
Location: Canada
Profession: R/
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ugh..
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May 01, 2005, 04:42 PM // 16:42 | #3 |
Pre-Searing Cadet
Join Date: Apr 2005
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i know about hte M traveling but like hwen u have to quest in combat zones...its just kinda frusturating.
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May 01, 2005, 05:31 PM // 17:31 | #4 | |
Underworld Spelunker
Join Date: Feb 2005
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Quote:
what level and type of character are you using that is having a problem? |
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May 01, 2005, 05:39 PM // 17:39 | #5 |
Academy Page
Join Date: Apr 2005
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The 'instanced area' feature prevents a bunch of annoying sideeffects such as player-killing, camping and loot-stealing etc. I really like it!
In any case, use the compass and try to sneak past enemies if you can't beat them. There is a danger zone in the compass that will tell you if enimies are close by. Once they are in your danger zone they will (usually) attack you. Some monsters don't attack you though, ie skales as an example (unless they're Brood Callers) willl attack and summon other skales if they are close by so they can attack you. |
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